Has anyone ever seen any examples of it? Or how to call FOSSIL from C?
I wanted to run some 'big' programs as a door, and I don't know if its easier to use some 'lame' serial library, and hope for the best, or better being able to call FOSSIL from either Watcom or DJGPP.. But all the fossil stuff I seem to have been able to find is either for pascal or basic, and
in a library...
Any pointers appreciated!
Has anyone ever seen any examples of it? Or how to call FOSSIL from C?Does it have to be '32-bit'? It'd probably run better as a 16-bit door.
I wanted to run some 'big' programs as a door, and I don't know if its easier to use some 'lame' serial library, and hope for the best, or better being able to call FOSSIL from either Watcom or DJGPP.. But all the fossil stuff I seem to have been able to find is either for pascal or basic, and
in a library...
Has anyone ever seen any examples of it? Or how to call FOSSIL from C?
I wanted to run some 'big' programs as a door, and I don't know if its
If you want to run a 'big' program as a door from Synchronet, did you try using cioxtrn? It's a modern Win32 version of what DoorWay used to be used for on BBSes (running non-BBS aware console programs as doors).
Subject: 32bit MS-DOS FOSSIL programming....
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Re: 32bit MS-DOS FOSSIL programming....
By: Digital Man to Neozeed on Sun Jun 10 2012 01:35 am
If you want to run a 'big' program as a door from Synchronet, did you try using cioxtrn? It's a modern Win32 version of what DoorWay used to be use for on BBSes (running non-BBS aware console programs as doors).
there are people who still use doorway.
i use it for some dos games. infocom adventures and monopoly to name a few. i have to use netfoss to launch doorway, though.
what do you mean big.like allocating 16MB of ram in a single array.. trivial in the 32bit world, but not so easy in 16bit...
like allocating 16MB of ram in a single array.. trivial in the 32bitPretty easy if using EMS 4.0. You can also do as I used to do back in the
world, but not so easy in 16bit...
Re: 32bit MS-DOS FOSSIL programming....
By: Neozeed to Mro on Tue Jun 12 2012 07:24 am
like allocating 16MB of ram in a single array.. trivial in the 32bit world, but not so easy in 16bit...Pretty easy if using EMS 4.0. You can also do as I used to do back in
the
days of the 8086, virtual memory using your own custom routines....
If the only reason you need 32-bit is because your lazy and think you
have
to code all your variables in memory at the same time and don't want to access large arrays from disk, it's a pretty poor reason to say you HAVE to
go 32-bit, but hey, it pretty much guarantees you a job at Microsoft or
Apple....
Subject: 32bit MS-DOS FOSSIL programming....
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Re: 32bit MS-DOS FOSSIL programming....
By: John Guillory to Neozeed on Tue Jun 12 2012 10:37 am
Re: 32bit MS-DOS FOSSIL programming....
By: Neozeed to Mro on Tue Jun 12 2012 07:24 am
like allocating 16MB of ram in a single array.. trivial in the 32bit world, but not so easy in 16bit...Pretty easy if using EMS 4.0. You can also do as I used to do back in the
days of the 8086, virtual memory using your own custom routines....
If the only reason you need 32-bit is because your lazy and think you have
to code all your variables in memory at the same time and don't want to access large arrays from disk, it's a pretty poor reason to say you HAVE
go 32-bit, but hey, it pretty much guarantees you a job at Microsoft or
Apple....
Bad news, they've both gone 64bit.
but, is it a fossil programming or some old fossil programming?A bit of both, I'm affriad.
I bought the commerial license that has no time limit.
let me know if anyone wants a copy of it.
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