• Hmm..

    From Melkor@VERT/STARFRON to All on Fri Apr 8 21:41:00 2005
    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

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  • From Magic Man@VERT/PORTWIZ to Melkor on Fri Apr 8 21:39:00 2005
    Re: Hmm..
    By: Melkor to All on Fri Apr 08 2005 10:41 pm

    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

    Are the codes in CAPS? I think i saw digital man mention something about this.


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  • From Melkor@VERT/STARFRON to Magic Man on Sat Apr 9 08:04:00 2005

    Are the codes in CAPS? I think i saw digital man mention something about th
    Yes if I do at codeALIASat code then list the rumors from the add
    rumor part it will show Melkor whatever but when it displays above the
    main prompt it shows at codeALIASat code...

    ... Psychologists only do it if they feel good about it
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  • From Magic Man@VERT/PORTWIZ to Melkor on Sat Apr 9 20:34:00 2005
    Re: Hmm..
    By: Melkor to Magic Man on Sat Apr 09 2005 09:04 am


    Are the codes in CAPS? I think i saw digital man mention something about
    Yes if I do at codeALIASat code then list the rumors from the add
    rumor part it will show Melkor whatever but when it displays above the
    main prompt it shows at codeALIASat code...


    try instead %a

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  • From Digital Man@VERT to Melkor on Mon Apr 11 18:24:00 2005
    Re: Hmm..
    By: Melkor to All on Fri Apr 08 2005 09:41 pm

    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

    Probably in the printfile call. Paste the at portion of the source code here.

    digital man

    Snapple "Real Fact" #21:
    Almonds are part of the peach family.

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  • From Melkor@VERT/STARFRON to Digital Man on Tue Apr 12 08:51:00 2005

    Probably in the printfile call. Paste the at portion of the source code here
    printf >\r%s\r" therumor

    The other " is there for some reason it doesnt paste to well..:)



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  • From Digital Man@VERT to Melkor on Wed Apr 13 12:58:00 2005
    Re: Hmm..
    By: Melkor to Digital Man on Tue Apr 12 2005 08:51 am

    Probably in the printfile call. Paste the at portion of the source code h
    printf >\r%s\r" therumor

    The other " is there for some reason it doesnt paste to well..:)

    The Baja PRINTF function doesn't expand @-codes (for security reasons).

    digital man

    Snapple "Real Fact" #172:
    The eye makes movements 50 times every second.

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